Ok, I'm reading through the 2nd part of your detailed feedback now...again thanks for the detailed feedback. Some things are a bit demanding so I will try to explain that I'm
a) A one man army. This game is made by me and me only.
b) not doing this as a full time job.
While you are saying "Some of the dialogue options get repeated, you could easily just do a binary flag and make different dialogue." I say that it's never just that easy and takes a lot of time. I don't think Elorae needs to change up her dialogue because it ruins the experience when she says "Spread your legs" over and over again. Plus the way dialogue is handled in RPG Maker is mostly through events, and you can't just do binary flags in an event with multiple choices. Of course, you can always have more dialogue in a game. True. But I have to be effective with the limited time I can spend on Captured by Dark Elves. I have another game that I'm working on (a Visual Novel - Raising Simulator called Femdom City MANTIS that can already be played) and I'm learning a new game engine. Time is always an issue.
I think I have stated it already above, but you can dismiss Druuna right on the rock that she's been mining. That rock even starts to blink when she's in your party.
I can't send you the script, since the basic dialogue script is written in german and the translation by me happens in-engine. If you can tell me where you found the typos I will happily fix them :)
On battling the Dark Elves: What if someone just cheats? Something like infinite health, unlimited stamina? Cheating in RPG Maker games is quite popular...so what happens if suddenly you defeat one dark elf that you were not supposed to beat?