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According to some of the things I've found, some Godot 4 games are just straight up not compatible with Firefox on Itch.io. :-( I did try the downloaded version. It was a little frustrating that I had no idea what was bringing in what amount or how quickly, so I mostly just maxed out the bottom idle and the clicker and ignored the rest, and summoned as quickly as possible, constantly sending people out on missions. But not really paying much attention to mission logs, so no idea if there were synergies between characters or anything. Not that it mattered; with each mission full of people, results were almost always great. It didn't take too long to finish.

That sucks, I really hope Godot4 gets that patched up sooner rather than later! Also, I totally get what you mean, there probably should've been a bit more transparency on how much gold each activity did and how things affected everything else. Thanks for playing and for such detailed feedback!