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Hi there

You can certainly die, and I know that some of the playtesters died multiple times before reaching the end, but there is randomness in how much damage you take, so I can imagine that even a risky path could leave you alive.

I do hear you on the ending. I guess it’s one of the pitfalls of adapting a short story (which of course only has one ending) in this way. I certainly found myself adding more material to the start than the end.

Thanks for the response! Guess I was just lucky, haha. Yeah, adapting a linear story into a choice-based game isn't easy. I was much more drawn to the choice of rejecting the cure and ending it all, for the record.

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That’s what the character in the story does, so clearly you made the right choice