I could try to help with the testing. But I am not experienced in testing games (just a bit of website testing and desktop apps, blackbox functional and integration testing mainly, some negative testing as well). Do you have any test cases/suites created? Or at least testing guidelines? I'm actually a developer, but have QA experience as well.
Viewing post in Beta is ready to go! comments
Define "balanced" - do you mean how easy the challenges are? Or if the progression is gradual or too steep? What would be the exact point of the test? Explain it to me and let me know where could I get the test-version. Also - what platform do you target? I am on Lubuntu, but can perform also some testing on a Debian native box.
It is a general test to look into the game as a whole and identify any issues which should be adjusted before release. Late-game features are the least tested right now so having people who will try to complete the game is ideal.
From the volunteer's standpoint, we just want you to play normally and then answer some questions about how you felt while playing. We will watch your recording to understand behaviours such as where you explored first, how many times you attempted each boss fight, etc, as well as identify any bugs experienced. There will be a closed discord to discuss the game with other testers as well.
The game should work on Linux so it would be very useful to have someone playing in Lubuntu :)
Hi raverwild - the reason why we do testing on Steam is that way we can ensure people won't have a standalone copy of the build that they can pass around / easily hack, etc before the game is released.
We should have said in the post that the beta testing is Steam only, so I apologize for that.
Rest assured the final game will be released on itch.io though :)