Agreeing with GameFavorites, the intro was nice the first time when the camera moved up, but showing it every time became tedious, especially considering how you could get stuck immediately when pressing D before the camera even went up. Great work on the overall cinematography feel, you sell the world nicely and have sweet animations. Something that bugged me (although I totally get why you did that) was the inconsistent use of pixel sizes. The cat and potion etc had one size of pixels, and the tileset and enemies another. Sliiiightly breaks the consistency feeling. Overall, a unique cat game! Good luck!