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I figured out the problem, if you launch it without setting your ram limit to higher than what it default sets it to, it will not let you play or make a world. Append this to your JVM arguments so that it doesn't do this again: 

-Xmx1G 

What this does is set the max memory allocation to 1 gig instead of the 0.25 it was set to before. I hope this helps anyone else who runs into this annoying yet easy to solve problem. 


Edit: Apart from that annoying bug, it's a great tech demo, I'd love to see how it goes. 

Not sure. We tested it with my friend with even 2 gigs and still didn't work for him

Hmmm...
I'd love to see the reports then, as using a 32x Java that argument worked perfectly fine.
What I DID accidentally do was use the Xms argument instead of the xmx, however JVM was smart enough to set min/max to that. It worked perfectly after that. I'd love to see if I can maybe help with this project.

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Okay I managed to reproduce and further investigate the error so uploaded a new version with improved error handling. There is now a .bat file attached to launch the game with 1 GB limit. Thank you very much for helping me out!

No problem, glad to help out.