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I like the ability too send out a lot of probes at the same time. It has the same charm as the arcade game defender. I was sad to see I had to sacrifice Matt to save the Rover by slamming him into Mars. With some more goals and limits I can see it being a cool kind of simulation game with some specific aspect of space in mind.

Thanks for playing it!

I wanted to make a second mission where you need to send somebody to rescue Matt (or whoever landed), but did not manage to squeeze it in, I spent waay to much time making the simulation work.