Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

You have uncovered a rather unusual little nuance in the recognition here.  I will post an update today that will address it.

Heh! Leave it to me to break stuff! Glad it helped to squash a bug.

Ok, let's see if it's resolved now.  I provided a little more info in the changelog you should review.  Give it a go and let me know the results.

(2 edits)

This is the P10 command for Target group.

P10 Command

OK.. This seems to have cleared up the F commands. F10 works now (I did also put F10 into the voice command in addition to FTEN).

Now I have another case, which might be special.

I need FOXVOX to spell out text for an entry box, in the format #TPn but I wasn't sure how the built in SPELL command would recognize # (HASH?) So I built commands to respond to the TARGET - P1 through P10. 1-9 work. Oddly again there is a digit thing going on. FoxVox recognizes "TARGET P TEN" as "TARGET P1 P10" and invokes P1. See attached:

Issuing commands to create #TPn text where n is the number

This might be a crazy edge case that isn't worth fixing. I used 
PX instead of 10 which works.

EDIT: I used JUST the numbers without the P and it works! I think I put the P in when I was having issues with the numbers. Interestingly it recognizes the spelled out numbers better than the numerals, ONE vs. 1, which seems contrary to the fix. When the P is before it, it recognizes the numerals just fine.Exception is FOUR, 4. I had to put "FOR" in to get it recognized, which again wasn't the case for the F set of commands

Right now spell is limited to alphanumeric only.  I'll give it some thought though.  At least we got the numbers sorted out.