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(+1)

I completed the game with 10200 points. The background music is really good and all of the characters animate really nicely. The player has good movement too and I like that it's possible to stamp on enemies. However, I did notice that sometimes I would stamp on them and instead of squashing them, on the rare occasion it would kill me instead. I found it was better to do a jumping kick type of attack but sometimes that would be hit or miss so I generally avoided the enemies. I think it would be better if the enemies disappear in a cloud of smoke afterwards and some sound effects for collecting coins and killing enemies would be good. I think on the menu screen it should say press space and I think it should be space again when playing rather than the enter key. To progress to the next level, it would be better if the player is on the door rather than anywhere above it. It's good that you have got a mix of different enemies but I would have liked to see them behave differently. You got different sizes and that's good but how about the ghost appearing and disappearing, another guy could stop and charge forward, another could be jumping up and down on the spot, another could be standing still and throwing something etc etc. I don't think there were any enemies on the top platforms. The artwork didn't feel coherent to me but I don't think it's a big deal as art is art and overall, I think you've made a good effort on making the game and kudos for being the first to submit

(+1)

thank you for you mail, yes, some sound fx would be nice. The jump attack is like in other games like Mario. Yes, the enemies could be on the platfroms, too. I had to make some birds flying above.