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Yeah I'm going to remind myself that another revision is coming eventually and hopefully that will let me ease up on the toxic perfectionism and be more efficient with my time.

Yeah, guns would be nice for horror. It would be nice to get into the most popular genre on this site.  Horror makes a good use case for my normal maps.  Plus these push/pull animations remix into zombie walks really easy...

Okay got to get back to work before I daydream about it too much, thanks for the feedback.

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You have normal maps as well? I somehow missed that info, very nice feature!

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Looks cool! Is it me, or are these normal maps in a different scale that your sprite? The shadows seems smoother than your pixel art.

I guess there are a number of things that cause that.  The most intended part of the effect is that I use anti-aliasing filter and sometimes an overlay of 0.5px blurred mid-tone masks on the sprite sheets before having GIMP generate the map.  Since they're trying to generate for model textures they treat everything like a bump, but all it takes to get a standing sprite effect like this is to apply a convex curve on the green channel and presto the light goes behind the character / prop

I did not get the meaning of the second sentence. But that's cool! B)