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I played it for about 20 minutes. I like it a lot, but like you said, there is not a lot to the game with deeper progression. It feels like it could be cool if it became a tower defense where you make a wall on the left and right and setup an auto-rake stabber or gun. Merging plants to make hybrids that pay more, enemy progression etc. Good job on this in general!

(+1)

Thanks for playing, and your feedback! It's at a good spot, it's going to be fun to build on. I spent time on systems I barely got to use, like the inventory/shop window, that's supposed to let you deploy traps or buy upgrades or whatever.