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Make important decisions, we only have so much time. Choose who lives and dies. Sacrifice the old, choose the young, manage precious resources (space and time). I felt like a true farmer.

  • What a great strategy game. I enjoy that careful decision has a lasting effect on the outcome. I appreciate the tips each round, I like learning along the way. 
  • I love the music; the drums feel primal, dire, and it evolves to something emotional and emulates how short and precious life is. I especially like when the nice music comes in, and the pretty sunrays and grass/plucky fx.

Incredible game, you two. 

Some comments:

  • I cannot unfeed people. I guess that's life :)
  • Would be cool to know the statistics of the person after feeding (on mouseover with goba or something), but life doesn't really give us hints either :)

Thanks for your comments & thoughts. Sacrificing the old definitely doesn't pay off in this game. If you don't feed the old they're likely going to give you negative points. If you feed them and they still die, you even get double points!


Unfeeding people would be really mean haha. Like you just made that person happy by giving them what they needed just to disappoint them again by taking it away :0