I agree with the comments below the game play moves to slow but overall great game concept. Would be interesting to see what other components could be added to this game to speed things up and cause choas.
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Steam locomotive simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Thematic Relevancy | #18 | 3.308 | 3.308 |
Historical Accuracy | #20 | 2.692 | 2.692 |
Overall | #21 | 2.154 | 2.154 |
Audio | #22 | 2.154 | 2.154 |
Gameplay | #23 | 1.846 | 1.846 |
Graphics | #24 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description of your game:
A short little industrial revolution train game made for the Historically Accurate Game Jam 6. It was inspired by the Oregon Trail. Senarios will happen at random , either good or bad. The higher your train level is the less likely it is for the senario to be bad.
You pick up passengers and goods to transport (depending on what kind of train cars you have) every little bit. The amount of people and goods that get on your train depends on your popularity. Popularity is determined by certain cenarios that occur. After reaching a station, you are paid for the amount of people and goods on your train (10$ each). More cars and upgrades can be purchased with money. You win after upgrading your train to level 5.
Assets used (which you didn't make):
Some of the art was not made by me:
https://willipixel.itch.io/train-and-wagons-free
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