While it left me empty inside (which I believe was the intended reaction), I found interesting about Bad Faith's latter part and ending is the juxtaposition between Magda/Lilia and Nils's revenge arcs - how the former comes to regret it and how the latter never stops reveling in it... and how, in my opinion at least, neither of those perspectives are more valid than the other.
As a former victim of bullying, I've tried a few times to write stories about characters with bullying-related backstories, and in almost every time I've tackled the question, "Will revenge make them genuinely happy?". Initially I thought there could only be one answer to this: either revenge is always a good thing, or it's always a bad thing long-term.
But after a few attempts of failing, and re-trying, and kind of succeeding in a different way than I intended entirely... I feel like there's no good and/or sole answer to that question. Someone may find peace in getting back at the people who hurt them. Someone may grow from moving on. We all have different ways of coping and finding peace for ourselves.
Nils sought joy from a (admittedly, well-deserved) revenge spree. Magda/Lilia did not, in the long term. Within the confines of the story, there's no telling which of them is better than the other. They are still stuck to each other, though.
Thanks for developing this game and congratulations on your first commercial release! Here's to more successful games.