I was making a game on unity, but then the code broke and I had to close the project.
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I know the feeling. The main idea when making a game in Unity is to remember what you did in each Script you made. For example, if you have 2 scripts that connect to the same GameObject, it is possible that the changes made to that gameObject through the first Script will affect the code of the second one. But it's not hard after you get used to it.