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Thank you for showing your point of view!

Well, the colliders must be tuned for sure... It is a great idea to add a skip button and I could add a warning "pendulum is coming!". Also, I don't really remember any levels where you must go through map edges, so there could be a different way to play through it. Anyway,  I should make the boundaries more clear. 

A debate difficult/fun is still in place, with no clear outcomes 😁 but here are some levels that are mentioned  often: level 11 is too hard compared to other levels, level 6 looks impossible, and I'll find out which level is 8 to see how can it be improved.