Thank you for showing your point of view!
Well, the colliders must be tuned for sure... It is a great idea to add a skip button and I could add a warning "pendulum is coming!". Also, I don't really remember any levels where you must go through map edges, so there could be a different way to play through it. Anyway, I should make the boundaries more clear.
A debate difficult/fun is still in place, with no clear outcomes 😁 but here are some levels that are mentioned often: level 11 is too hard compared to other levels, level 6 looks impossible, and I'll find out which level is 8 to see how can it be improved.