Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Hallo,


Thank you for sharing your game. I’ve already saved its RATING;

1. verified: GAME due to observed SUBMISSIONS List with keyphrase: noticeable pixel drawing technique, with noticeable GAMEPLAY for verification based on screenshots

2. observed: noticeable background musical tune and sound effects; remembers: select SteamPowered modernized RETRO games, e.g. Shovel Knight Treasure Trove

3. observed: noticeable use of pixel drawing and animation techniques

4. verified: GAMEPLAY to be of arriving at destination, where: path has enemy monsters that need to be defeated; remembers: from the left to right horizontal scrolling movement, computer programming techniques, e.g. containers classified to be arrays, linked lists; adds: COMMANDS appear as CARDS, e.g. shield for defend, bow and arrow for ranged attack,

5. observed: SHIELD CARD to be the MOST EFFECTIVE; opted: NOT to use the support cards, e.g. decrease/increase attack, reshuffle cards, due to movement to reach END appeared to cause the QUICK WIN, where: use SHIELD CARD if available, if not, verify available movement counts to not stop @BOMB, immediately use BOW when path has no enemy monster, except the incoming one after movement, et cetera; notes: upgrade, e.g. hit all in path using upgraded bow, in exchange for COINS exists; admits: however, computed OUTPUT from exchange of damage based on SWORD ATTACK, NOT noticeably CLEAR for self

6. shares: the following screenshot, where: it appeared OUTPUT shall be LOSE; keyphrase: system



7. finished: GAME to receive 「おめでとう!!」; notes: nihongo and English languages to be selectable as part of the settings;

Thank you. Health!

Thank you!