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Hey there all! I'm Calum (he/him), and I've been running games for just over a decade now, and designing them (at first tentatively) for about half of that. I'm currently deep into the process of working on A NOCTURNE, my Forged in the Dark game about transhuman space bastards, interstellar warfare, entropy, and the horrors of hyper-capitalism. I'm also working on my as-yet nowhere-to-be-found rpg Free Company, where you play as mercenaries in late-14th century Italy, a project which is ballooning into something huge and unwieldy and oddly Traveller-like, and probably won't see the light of day for a while.

As you can probably tell, I love running and playing (and designing for) player-driven sandbox games.