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I was not able to run with very high settings, so I also watched the gameplay video and it looks amazing. Still got to experience the atmosphere through the sound and thought it was great! Excellent use of the Kenney assets as well! Very impressive in many regards, well done. :)

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Thanks for trying it out! Yes, it's unfortunate how demanding the game is. I have a couple of optimization ideas like some temporal caching to build up the emission buffer over multiple frames. The world might not yet be ready for raytracing, but we're getting close :)