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This is such a stylish game! I was looking for 1 bit inspirations and this game is really a gem.

A quick question: How did you get the "3d" effect for some of the enemies? i.e the cylinders whose glasses rotate around them or the 'cake' enemies (they look like stacks of cylinders) that rotate. Did you do some kind of sprite stacking? Or are these true 3D models?

(+1)

Hi thank you :) Everything uses stacked sprites except for the player character.

 I really enjoyed Six Cards Under btw, it’s very well done!

Thanks a ton for the response, that makes sense! Also thanks for the kind words haha, glad you enjoyed it!