The spinning blades was a really fun concept! I would have loved a restart button, as reloading the page with the unity loading time wasn't the best experience. I assume that was due to game jam time constraints. I also would have appreciated an increase in difficulty that wasn't just increasing the enemies health, as I didn't have to change up my strategy too much for newer enemies, it just took longer to kill them. Some other people commented that the movement felt floaty, but it felt pretty good to me.