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(1 edit) (+1)

Hey, fun game and good sound track.

I know you also have used Godot.  Glad to see another libGDX 3D submission. 

If you want to enable anti-aliasing in the libGDX GWT launcher just set the config.antialiasing to true.

GwtApplicationConfiguration cfg = new GwtApplicationConfiguration(true);
cfg.antialiasing = true;

This should smooth out the jaggies.

Thanks for feedback, I'm glad you liked it!

I appreciate your help but it was a deliberate stylistic choice to make the game look slightly pixelated. I used nearest filtering in FBO. However I agree that it's questionable whether this made it look better :D