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Very cool, completely forgot about this. Just took a look at it and it really seem to be THE ultimate guide to this engine, hope it will be useful for people wanting to start developing with RGM :) That car park hidden door is a funny idea by the way, love to see unusual ideas like this!

I just noted the texts under figure 93 - 101 see to be wrong, it's always "Hellwomb" and "Cornflakestein", but they clearly show other stuff.

Oh dang. Thank you for catching that. I swore I caught all of those as I was proof-reading the credits.

(+1)

Looks like it was the two last screenshots for Fuzomite that I forgot to retitle. I did use Templar and Cornflakestein a lot, so I ended up copy/pasting their titles around as I added new screenshots to then rename them in the next draft.

Anyways, really glad you liked my tips and tricks section, I tried to put some serious thought into unique ideas.