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(3 edits)

100% metroidvania! The map is very like metroid's. And great overall quality! The world is large and variable.

The web mechanic is appealing and easy to use. The spile is harder to get used to but works ok making me poking all walls around:)

Some health powerups reappear after reload allowing additional max hp growth.

I reached only two artifacts and unluckily stuck in the wall without possibility to load from save. Previous time I stuck in walls I managed to get out of it thanks to platform with spikes killing me and then loaded from save. Option to load from save from menu would be just lifesaver in such drastic situations.

In some locations I wish I'd have larger field of view and platforms move be better distinguishable. Also in battles it doesn't feel very clear to me when I apply damage and how to avoid being damaged.

Music adds well amout to the overall atmosphere, but after some time it feels too repetitive.

In general, very strong implementation of metroidvania in classics style. Fun to play and close the most to the genre I've reviewed so far.

Thanks for playing!

I thought I squashed the health powerup bug, I'll have to look into that... I don't suppose you can point me towards which ones did or didn't at this point though...

I will definitely include some kind of option to load in the future, I didn't realize how often people were getting stuck :(

Definitely planning to address the off-screen problems. I had hoped the look up mechanic would help mitigate that but it wasn't nearly enough it seems.

Unfortunate the music was repetitive, I tried to include at least 2 songs per zone so I was kind of spread thin in composing work 😰

Thanks for the feedback and screenshot, they help a lot!

(+1)

This one under water I was able to pick up two times after leaving the level through the door, and coming back

Interesting... thanks for the report!