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Thanks! I definitely agree that the density gets pretty ridiculous, i'm definitely going to be doing more experimentation and polish after the ratings are through!! As for the going faster being suicide, i intended it to be more of a "short burst" style use, where you try to maximize your points in open areas not by going slowly, but by rushing through, and i'll be doing more in my design to incentivize rushing around. ;) Definitely will be giving it some love after all of the rating is over, and thank you very much for playing and giving input! :)