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To be honest I've had a dozen game projects scrapped before I started working on this one. That includes a sequel for Club 129, which I'll most likely will return later. 

And yeah, your progress will be saved after every encounter. This game might be little on the harder side, so I' ll be sure to add optional features to modify the difficulty. And I'll take a look on my previous projects, to see what convenient features I can add to this up coming game. 

This won't be my next Strawberry Jam entry. I'd prefer working only during the jam period, so I'll work on a different project for the jam.

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I loved Club 129, so I would definitely play a sequel if you decide to return to it. Difficulty settings for Escape Inferno are a good idea, I always end up making it too high in my own games because it's hard to guess what a good difficulty level for an average player is. Happy to hear that you've got lots planned, I'm looking forward to trying any new games you make in the coming year!

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That is nice to know. I'm exited to see any of your upcoming projects too :)