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Sorry, I can't help you with that right now. Unity support will come in a near future.

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So beautiful that it can't be used in Unity, will Unity be supported in the future?

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It can be use in Unity, you just have to setup the asset yourself.  Yes, I'll work on making things ready to use for Unity but I don't have an estimated date atm.

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Hey, I'm working on something in unity with this asset pack. My recommendation is to create prefabs for the tiles and then you can hold v while selecting tiles to snap them together. 

Also for the animated water in unity I would recommend first slicing each of the tiles in 32x32 and then rename them so they are in order for an animation.

If you see lines between your sprites put them into a sprite atlas which is good regardless as it allows one access of an image rather than different files.

Thanks for the tip mate. Unity support will come in a near future so you don't need to set up yourself everything ^^

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Great to hear.  Although there are ways to import sets made with "tiled" I also would prefer Unity support. It is not very hard to do that by yourself  but a ready made solution is always much better.

Awesome, that is swell to hear.


Not to tell you your business, but in case you didn't know, Unity by default renames the individual sprites by the Spritesheet file name and a _0, _1, _2 and so on and so forth, left to right, top to bottom. As such if you are planning to make sprite sheets specifically for unity putting each animation frame next to each other allows for them to be easily sliced into 32 x 32 frames and then animated without renaming the frames individually.

 

*Disclaimer, I know very little on pixel art/sprite sheet creation you would know better what is feasible for you. So disregard this advice if it suits you to do so

Thanks for the tip ^^. For the characters I'm already doing that. There are individual spritesheets with all the animations following this guideline.

I will announce via a devlog here on itch and on my Discord server when I start working on Unity support.