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I like the idea but it's a little sparse.  Either more enemies or autoexplore would be good here, though I don't really expect autoexplore in a 7DRL :).  Maybe shrink the levels a bit and have more enemies to avoid and it would be nice and tense.  I found the first two levels to be more populous than the later ones, and i stopped around level 5.

Thanks for playing and the comment! Much appreciated. I agree as well, it ended up too sparse and a bit too easy.  I ran out of time at the end to tune it more once everything was working!