Thanks, this game is fun! I enjoy trying to figure out how to pass the other racers. Some limited wall destruction could be neat if you ever enhance it.
I consider to integrate this. Maybe I could introduce another collectible item called "drill" which enables you to remove one wall element by bouncing it. I think the drill must be consumed when being used. But analog to the nitros the player can collect many of them, allowing him to dig longer tunnels by investing the corresponding amount of drills.
Unfortunately I cannot implement it now since the deadline is over.
I will do the integration after the voting is accomplished.
I finally implemented your idea! :-)
RunToTheStairs got a new feature - the player may now dig tunnels!
For this purpose a new collectible item called "drill" was introduced which enables the player to remove one wall element by bumping into it.
The possibility of digging allows the player to take greater risks when taking alternative routes, since this will enable him to rescue himself by spending some resources (drills) if his route decision turns out to be wrong.
Please check out the commented High-Score-Table on the games itch.io-page! Meanwhile there are more than 25 entries in this table (5 of them by youtubers). So please consider to give RunToTheStairs a go and see how high you can climb on this table. ;-)