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Bug encountered: a 'ghost' card left on border after destruction. Magician that transformed the column turned one into a devil that in turn destroyed the column. The magician also moves toward target and makes target move. The 'ghost' card was where the magician would have been if the devil hadn't destroyed it.

So it was like this: transform -> destroy -> already destroyed card did the slide towards target and that spot stayed occupied?

That's what it seemed like. The card was not visible and I couldn't check sending a card through the spot from any other angle, but I was unable to send a card up that column, and that's where the card would have ended up if it wasn't destroyed first.