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I-m surprised people are not rating/playing this game! I saw your development videos on Twitter and I thought that this game would be more popular!

The art style is very amusing, and the animations, textures and models remind me of late 90s platformers! The aesthetic feels very PS1 themed, I would suggest even adding a pixelation shader to make it look closer to the PS1! 😁

The controls feel clunky and I couldn't get used to them. In a platformer game, and specially in 3D, having precise controls is essential, you should give more control in the air to the player to ease some jumps. It's a little unfair to calculate a jump to a platform, just for it to start moving away.

The idea of restricting some movement options is cool, but I think you can improve it greatly. Right now, it is more frustrating than enjoyable, specially when my W/S keys are restricted. I would consider restricting other movement options instead of the most basic ones.

Also, you should look into your movement scripts to add a snap. In Godot, there's a movement function that can work with snap or without it. While using the movement function with snap enabled, the character won't "bump" when going down a ramp and movement will feel smoother and nicer!

Keep working on it guys, if you work more on this game and tweak your current mechanichs, you have a very interesting base for a 3D platformer! 😊