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(+1)

I like mazes! :D And I'd tried to draw the map on paper as I was progressing but I may be doing something wrong, I never found anything but empty rooms., and eventually I always got teleported back :( Honestly, the one major thing that kept me from trying was the movement. I don't think the physics-like force movement is very applicable on this type of game, and since movement was stopped between rooms, every room felt a bit slow-started and it broke the flow as soon as a room was entered. I'd say that making the movement more responsive and fast would add extremely much value to this game! :)

I liked the audio, it was cozy and it felt like all audio-things fitted together neatly. :)