Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Kakeb141: To make sure I understand... you find it difficult to grab bars and other objects because you have to manage the gymnast's arms relative to his body, instead of just relative to the world?  The challenge is that if the controls were relative to the world, you would have to constantly spin the control sticks in order to do things like a tuck position, or swing around the bar.  Please let me know if I understand your problem correctly.  If so, I have a few ideas of things that might make the game a bit easier.

Ged: thanks for the feedback!  regarding the button mapping: I can definitely consider changing the default mapping, but I also intend to have a button re-mapping screen in the game as well so players can change the buttons to whatever they like.  I'll try to get that into the game soon so people can test it.

(1 edit)

Yes this is exactly what I meant, and I agree with you about the tuck position example, so I'm wondering if only the arms should be relative to the world. I'm convinced that would make bars grabbing easier.

OK, thank you for clarifying.  I have a few ideas on this, let me give it some thought, and hopefully have something for you to try in a future update.