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(3 edits) (+1)

The graphics I thought were good. Gameplay felt nice (headshots were easy and satisfying), killing dozens of enemies on a roll was reinvigorating although I felt we took maybe a bit too much damage, especially since there were usually multiple enemies I had to always duck under something and take them one by one very carefully, also it took a little too long to recover.

The constant little cliche lines delivered by these meme voice machines were super funny. All in all, very enjoyable game!

I had some performance issues tho, and my PC isn't that bad either, rtx2070+i7. Oh and I found a bug were the little prompt at the start of the game wouldn't go away and didn't let me read the instuctions properly.

(+1)

Thank you for playing!!

Every player seems to agree that the game feels good to play, but you take damage too easily, slowing the fast-paced gameplay each time you have to heal. We will have to fix that in the future. We also noticed the overlapped help UI, we will have to fix that too 😅.

The performance is not great, this was our first full 3D game using Godot and it shows, but at least we have learned some tricks that will help us in furure projects hehehe. We will try to improve the game's performance over time! 😁

(+1)

Don't beat yourselves up too much, I am really impressed with what I played!!

Thank you for your kind words 🥰