I was massively held back implementing a scheduling system for the monsters but it's now in (although not the way I described) and I've implemented the dungeon generation I wanted (I was using just a square room while testing a bunch of mechanics).
Combat is in and you can kill and be killed by enemies.
It's now just past 00:00 on Saturday and I'm going to catch some sleep before implementing items. Unfortunately I having guest over for a braai (think barbecue 🥩 but in South Africa) today so I don't know how much further I'll get with everything I was hoping to implement.
If you're reading this, thank you for your support!