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Nice interpretation of the theme. The levels were a little bit cluttered, in that I couldn't easily distinguish what I could walk on, and I found I was getting stuck on things in the levels. Not sure if it was intended or not, but I found that tapping "S" to keep swapping between flying and falling was more useful than jumping!

Haha, I think I understand which surfaces were weird.  I'm sorry, I didn't highlight them in color among the others. Thank you for the comment