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Hey. Saw your comment on my entry and thought I would check out your game as well. I think the style is pretty nice and interesting looking, especially for a shorter project. As for the gameplay I have a some thoughts. The camera placement might make the game look more dynamic than a straight sideways camera would, unfortunately the angle of the camera also makes it much harder to judge distance for jumps and obstacles than a sideways camera would.  Another thing that would help is a drop shadow beneath the characters. Many if not most 3d platformers add a drop shadow artificially (regardless of where light is coming from) specifically to make it easier to position yourself in mid-air. Good work, hope you enjoyed the jam.

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Thank you very much for your feedback Toonhawk, i would like to keep the camera angle and try my best to make everything readable as it is, drop shadow is definitely something I've already noted, thank you again for dropping by ! :)