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Ah, back when Activision wasn't a scummy megastudio!

At first, I wanted to recreate the gameplay of Enduro for the Atari 2600, which is a very good game. I found it too difficult to fit into the jam size limits, so I did some changes, trying to keep as much of the feeling. Activision games made in those years were really amazing.

Certainly feels like a bite-sized version. While you ended up taking the actual overtake requirement, the time limit is tight enough that you still need to weave around dozens of cars each lap to beat the clock. It was simple arcade action like that what made Activsion so great back then.