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I have a weakness for this kind of niche simulations. The ones that illustrate a few special processes with maths without unnecessarily adding a lot of side aspects.

The layout could be reworked a bit. Packing the trainings into a table, for example. And a few graphics could also loosen things up.

So there are a few errors:

Under trainings: "Speed IV+: Min Level" (the plus)

under trainings point: "Levels 0, 1, 2, 3, 4, Level 4 to 5; Requires 15 Training"

Also under Trainings points: "Are considered low High Level" or did you mean something like semi profi level?


But all in all i really like it.

P.s.: I haven't done the math yet, but wouldn't it be very easy to make money by buying a horse that has level 5 on many stats (500$ per stat), train it by one level and sell it again (per stat on level 6 is 3000$)? That sounds like a huge profit margin.

(+1)

Hello! Thank you for the kind words, and for taking the time to play my game. I would love to rework the document to have a nicer layout and introduce graphics. This had to meet the requirements of the Minimalist TTRPG Jam as well, which called for text-first design; that being said, I have plans to keep working on this game. Thank you as well for pointing out the errors and balance issues, I will look into correcting them for the next version. 

But, again, thank you  for playing my game, I do appreciate you taking the time to both play it and leave a comment :) 

(+1)

hi


Thanks for the feedback on my feedback. 

This had to meet the requirements of the Minimalist TTRPG Jam

Ah i see, my bad. Still learning to give good feedback. 


Cheers 

Aratlon