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I had my best calamity run ever tonight, with the best Wyrmlet I ever had and my favorite doggo... doubled! :P

 4 loop and a half! I lost, with my surprise, against the two cannons boss. They were so fast I didn't realize what was happening and I didn't use the potion to avoid death. Silly me ^^'' It was so fast I'm not sure if this happened because the cannons become naturally so powerful or because, maybe, one of them had some items that could help them. Does the patch avoid mid-boss items or just the final boss? Because they hit FAST AS HELL and I thought they had a dragon mask or something. My monsters were continuously stunned :( Is the stun nerf valid for ally monsters too? Or does it only work on enemies?

Anyway, here is the greatest team ever! :D

TEAM NAME: GUARDIANS OF LIFE AND DEATH

PIC FROM 4 LOOP FINAL BOSS WITH THEM STILL ALIVE <3

FINAL PIC WITH THEM DEAD </3


GORA with HUNGER ROOT+1


Gora tanked like the beast she is. I love her. I could not have done it without her help against poison. I managed to give her emboldened soul while she was still at the first stage, sending her to 1000+ hp, and then evolving her to reach 1700+ in time.

Thanks to the incredible amount of healing she received from her attacks, hydridm and, above all, wyrmlet with crystal vial strat, hunger root became incredibly effective. I was hoping to find another living root to reach max Nature synergy, but I was not that lucky.

PARRA with DRAGON SCALE tempered


The Lucky synergy is definitely the weakest (maybe on par with elemental, for me) at first stage, but MAX lucky is amazing. It's not easy to reach normally, but damn, I started with two Mablacks thanks to the glitch, so I just went for it and took Parra and Wyrmlet. Boy if it worked!

Parra is also stronger than people think. I used her a lot with Dragon Scale as a tank and it worked wonders, while helping around with tailwinds.

HYDRIM with VARIOUS STUFF (lol)


When in doubt, I take Hydrim. Nature and Water synergies are great. I used them a lot with Heart of the Ocean + Crystal Vial, before giving it to Wyrmlet, and then I simply gave them whatever I found useful, like the Spyglass at the end.

Nothing to say. They are great.

WYRMLET fused with MEGA MAGUS HAT (tempered) and with HEART OF THE CRYSTAL (tempered)


I will never stress enough how strong wyrmlet with power overflow and magical acceleration is.

The pic speaks for itself. With 4 magical and Mega Magus Hat, Wyrmlet had a +55% boost to all ability dmg, if I'm not wrong, around +7 or 8 mana regeneration at the beginning, and took 6 mana every time an enemy casted. Mind blowing. With crystal vial, he also healed the team continuously. It was amazing. The emitters were his only weakness, punishing his casting, but I managed to keep them at bay enough (I was sure I was gonna lose to them).

Simply amazing.

THE BEST DOGGO CHEATER/GLITCH DUO FROM HELL :P

The egyptian god of death is called Anu-BIS for a reason. Because it comes in pair apparently! :PPPP

I basically had the two legendary pokemon from Sword and Shield. Only one had a big hammer instead of a sword (but the hammer was fused with a sword, so I guess it still counts?)

1 MABLACK with BLOODGUARD+1


2. MABLACK with GIANT PULVERIZER (tempered)


Haunted and Max Lucky synergies were amazing. In calamity Haunted shines a lot, giving you a second chance lots of times.

Mablack is mean with banish and Dying Breath. But DOUBLE dying breath? Ouff... So much damage. So much.

Last wish was a nice bonus healing sometimes too.

Love these doggos.

CURSES, BLESSINGS AND STUFF


CONCLUSIONS


I had much fun. I know this run can't be counted as "valid", since I used two Mabek, but I enjoyed it a lot. Double Mabek is not a broken combination, at the beginning, and maybe not even at the end, but the double dying breath could be too powerful.

Wow. It's so freaking late here. I didn't want to stop playing. Better go to bed ahahah


See ya next time! :D

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Wow quite a run!  Only final bosses cant get items atm, so it sounds like a Destroyer might have gotten a Bloodmist Mask which would be devastating D:  That's a really smart strat boosting a stage 1 monsters HP before evolving it.  Also my best run ever was using Parra as my main damage dealer by merging it with 3 Spell Vortices (one double, and another single) plus equipping a Heart of the Ocean.  That plus a Tiz giving her tons of spd meant alot of Zephyr stacks for huge cyclones.  I dont think double Mabek is stronger than other combos so Im not too worried (the main thing it does that others cant is enables Lucky).  Im 90% sure Dying Breath doesnt stack, but ill have to double check.  (Also there is a way to get 2 of the same monster during a run!)

Good Parra run, was only on normal mode but 9 loops! Never found enough hats to get Magical 2 too

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That's great! This is the first time hearing about your runs, I thought you didn't play at all and only develop ahahah :P 

Parra is great <3

I thought the method to get 2 identical monsters was taken away with some of the latest patches. Do you intend to leave it there or do you want to eliminate it?

Anyway, yeah, bloodmst mask explains it then ^^'' I remembered it to be called dragon mask, but yeah, bloodmist.

Is the stun reduction active on friendly monsters too? Or just the evil ones?

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What abilities did you pick for Parra?

I didn't give her much mana regen because Cyclone cancels all the zephyr stacks and I thought casting a lot didn't work for her!

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the stun resistance is being applied to allies as well but I just discovered it is falling off way faster than I intended.  Its still totally possible for duplicate monsters.  For Parra I go for Shine Thief for extra power, and Tornado for even more power + saving 1/2 the Zephyr Stacks.  Im pretty sure I got the others with Radiant Aurite afterwards too.   I dont do many normal runs tho

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What lv runs do you usually do? :)

usually Calm/III/Normal Mode cause I forget to change it, but also its what I mainly want to balance around