This was super fun and challenging. Great concept! It was interesting to learn the mechanics by failing repeatedly and progress through the levels. I would love to see this further developed!
Excellent - that's exactly why I left skulls and blood splatter in from previous tries. Hopefully that does not encourage people killing the hero deliberately tho ;)
I always keep my options open about potentially turning jam games into more polished games with more content, it's usually down to how well they do and player feedback.
Got to say tho, the one thing I was not very happy this time around was coming up with new level puzzle ideas, pain in the backside haha. Tho, if there are some cool ideas for level design, I'd love to add more, if nothing else than just more practise on that aspect of game development.
Thank you for playing!