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I stayed up all night playing this game, it's that good! Also, is there by any chance a playlist for the music used? 

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Nice!! On the music, uhh, I don't know if I can do that, some of it I commissioned for the game but a lot of it is free-use content from various sites/artists, some of which might have rules against that. The About page links to the sources for most music, if there's a particular one you're looking for I can try to help too!

Off-topic from the music, but are there any plans for any non-magic uses of aether, nether, and abyssal (assuming abyssal abilities going to be implemented in the future)?

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To some degree, probably. Aether and Nether are so inherently magical it's hard to separate them too much, but non-mages should get to play with the fancy stuff too. Any particular thoughts you had in mind?

Since it's a corruption and you lose parts of your humanity through using aether, I was thinking some passives or traits specifically for physical type damage. Just a surface thought, you know what to do best as the author.

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Additionally, in most fantasy settings there is aura for the physical type users and mana for magic type. Disregard this if you're not planning on introducing aura, but if you are planning on introducing aura, maybe the nature of the aura can be tainted by aether, nether, or abyssal forming new types of abilities that primarily do the damage type of the corresponding corruption. 

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I mentioned ki in fire training, and some of the new channels are mana use for non-mages. I probably won't call it aura, but something along those lines is possible!