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To some degree, probably. Aether and Nether are so inherently magical it's hard to separate them too much, but non-mages should get to play with the fancy stuff too. Any particular thoughts you had in mind?

Since it's a corruption and you lose parts of your humanity through using aether, I was thinking some passives or traits specifically for physical type damage. Just a surface thought, you know what to do best as the author.

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Additionally, in most fantasy settings there is aura for the physical type users and mana for magic type. Disregard this if you're not planning on introducing aura, but if you are planning on introducing aura, maybe the nature of the aura can be tainted by aether, nether, or abyssal forming new types of abilities that primarily do the damage type of the corresponding corruption. 

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I mentioned ki in fire training, and some of the new channels are mana use for non-mages. I probably won't call it aura, but something along those lines is possible!