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Well, this was my first gamejam and I really loved it. I wasn't expecting much because I had never created an HTML 5 game before. I learned a lot and I"m really enjoying Phaser so far.

In hindsight, I believe that 1 critical mistake was made: basically I spent too much time on controlling the player. Sure it could always be polished, but I now think it might have been better to focus on all the other needed elements, then if I had time work on polishing controls.

It was such a great time though! I look forward to the next one.

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Really glad you could be part of this!! Thanks for joining, and looking forward to seeing you next time! :)

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Thanks! I hope to have more time to do the next one. One thing that I got out of this, is I decided to get heavily into phaser's state management system. So I ended up creating a comprehensive tutorial as well that exhaustively goes over the process and additionally I include a lot of javascript best practices I've picked up over the years.

The tutorial and source code is on github here: https://github.com/MattMcFarland/phaser-menu-syste...

The final product is located right here on itch: http://mmcfarland.itch.io/phaser-menu-system

Awesome, so glad to have inspired something! Rich from Phaser will probably be really happy to see this, i'll send out a tweet to him! :)