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I don't suppose that you'd be willing to license out the source code for the engine? Or any kind of deal-making concerning the source code? Curious; what is the engine's actual name? I've just been calling it FSM. Anyway, I'm really enjoying working with it! I wish I could make my own changes to it, adding features and whatnot, given that it's simply in a support stage now.

The source code is messy and is not recommended to be read by anyone )

No, really. It has a long legacy pieces that I never got to remove and is in any way held by ducktape and prayers.

The real name is Easy FPS Editor as I didn't think of anything better. I might release the soure code in future, but not now.

I wonder though; why would you need it?

I don't really neeeeed it. But it seems like it would be fun to play with. Plus I have a love for optimizing code and adding features to things! I've also found the editor to be surprisingly fun to use.

I'll think on releasing source in future.

Thats ok, We could fix the source code and update it as an open source project