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(1 edit)

Ahh...I get it now! Cheers for the clarification.

Sorry for the confusion. I did originally have a different transition there with a clearer destination, but I somehow deleted it in the late hours of the jam. The elevator segment was a quick replacement where I neglected to inform the player appropriately.  

That's completely okay! I think you'll perfectly iron out the kinks with a post-jam version; excited to see where you take some of the ideas and environments in this surreal hellish world you've created. Hopefully you'll stick with it!