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Hi! 'Tis me! Uhm... Yeah, it's me, hi...

1) Equipping items outright got broken for me, doesn't really hurt a "veteran" but still 

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/inventory.rpy", line 135, in equip

  File "game/inventory.rpy", line 141, in unequip

  File "game/character.rpy", line 172, in unequip_armor

  File "game/character.rpy", line 227, in statRemove

AttributeError: 'Player' object has no attribute 'eqmax_lust'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "main_forest_01.rpyc", line 299, in script

  File "renpy/ast.py", line 2015, in execute

    self.call("execute")

  File "renpy/ast.py", line 2003, in call

    return renpy.statements.call(method, parsed, *args, **kwargs)

  File "renpy/statements.py", line 278, in call

    return method(parsed, *args, **kwargs)

  File "renpy/common/000statements.rpy", line 569, in execute_call_screen

    store._return = renpy.call_screen(name, *args, **kwargs)

  File "renpy/exports.py", line 3136, in call_screen

    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

  File "renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3325, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "renpy/display/core.py", line 4160, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/transition.py", line 48, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/screen.py", line 727, in event

    rv = self.child.event(ev, x, y, st)

  File "renpy/display/layout.py", line 1102, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/layout.py", line 1323, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "renpy/display/layout.py", line 273, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "renpy/display/behavior.py", line 983, in event

    return handle_click(self.clicked)

  File "renpy/display/behavior.py", line 918, in handle_click

    rv = run(action)

  File "renpy/display/behavior.py", line 330, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 537, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/inventory.rpy", line 135, in equip

  File "game/inventory.rpy", line 141, in unequip

  File "game/character.rpy", line 172, in unequip_armor

  File "game/character.rpy", line 227, in statRemove

AttributeError: 'Player' object has no attribute 'eqmax_lust'

Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Outland Wanderer 0.0.10

Wed Nov 23 18:12:42 2022

```

(2 edits)

I'll keep adding to the pile but this feels gamebreaking enough to be reported asap

Leveling up fixes it! Now I have 2 loinclothes tho

Also get this right after the first line at the beggining and my characters gets namde Uffe in brown letters

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 119, in <module>

  File "game/inventory.rpy", line 399, in equippinginitial

  File "game/inventory.rpy", line 137, in equip

  File "game/character.rpy", line 157, in equip_armor

  File "game/character.rpy", line 188, in statAdd

AttributeError: 'Player' object has no attribute 'eqmax_lust'

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "script.rpyc", line 119, in script

  File "renpy/ast.py", line 928, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "renpy/python.py", line 2245, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "game/script.rpy", line 119, in <module>

  File "game/inventory.rpy", line 399, in equippinginitial

  File "game/inventory.rpy", line 137, in equip

  File "game/character.rpy", line 157, in equip_armor

  File "game/character.rpy", line 188, in statAdd

AttributeError: 'Player' object has no attribute 'eqmax_lust'

Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Outland Wanderer 0.0.10

Wed Nov 23 18:40:06 2022

```

Eyyyy welcome back :p Sorry about that! I've fixed the problem in the public version now!

2) Courier badge now equips in the middle top slot but does not appear on Tenki

3)Clay and Sage do not show up in loot table for Mossy Freshwater at the map

4) When Hemp restocks at Sebas' shop it refreshes to 30 then starts to stack up, same for Green Ointment

5) Having very high defense and taking hits with very low damage, like pebble attack from minotaur statues in the minotaurs dungeon, causes the attacks to deal negative damage and heal you

6) Going to sleep very late does nothing(duh)

Damn :0
2. Ehhh I don't know what changed, the badge in my own save is fine but I don't know what caused it in your case.

3-4. Fixed! :p 

5. Ah! Well well I don't know about this but the calculation of the damage is in a percentage system, which is 2x^2/(x+y) , x=damage, y=defense, so technically... it shouldn't be negative. (I haven't tried it though, my character is just lvl 13 and I see other dudes having like lv 30 in this game :O I'll see if there's anything I can do.

Fought a caproot got this. It breaks progression because caproots don't disappear from the map and you can't get to Wuldon

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/battle05.rpy", line 219, in <module>

NameError: name 'heftyslime_num' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "battle05.rpyc", line 219, in script

  File "renpy/ast.py", line 1898, in execute

    if renpy.python.py_eval(condition):

  File "renpy/python.py", line 2276, in py_eval

    return py_eval_bytecode(code, globals, locals)

  File "renpy/python.py", line 2269, in py_eval_bytecode

    return eval(bytecode, globals, locals)

  File "game/battle05.rpy", line 219, in <module>

NameError: name 'heftyslime_num' is not defined

Windows-10-10.0.19041

Ren'Py 7.4.11.2266

Outland Wanderer 0.0.10

Wed Nov 23 20:14:38 2022

```

Sorry! It should also be fixed now :p

(1 edit)

7) Equipping and unequipping Devil's Snare permanently reduces max Lust and it can go to negative number

8) Ale raises Lust by 20 not 25 as said in the description

(1 edit)

Ey just saw this :p 

7. Fixed!
8. Kinda Fixed in the next patch but It'll need a new save to take effect~

Thanks for the report again~ this time it has more bugs than usual ;v but hopefully fixed~

Please sir, where might one go and find such a treasure as the Devil's Snare, even a hint would do wonders.

Get minotaurs cu- essence and use drink option in Sparkling Lagoon you'll get a choice option, the top one gets you the Devil's Snare

Thanks!

Deleted 1 year ago

It also teleports you sometimes as i was starring a new game and i clicked ignore then ended on the farm area