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Did you try to change the plugin order? Put the Card Combat below or above the dynamic parameter?

I didn't because instructions for the card plugin said to put it above other plugins. But I followed your advice and it seems to work, for now. Thank you!

Nice!

Have fun! ^^

Following up: The same state/template appears to work for one skill cast by an actor, but not for another one cast by an enemy. The state is getting applied to the enemy (I can see it visually, and other "test" effects of the state work), but it isn't raising defense of the enemy, as it does for the actor, when the state is applied. Does this only work for actors and not enemies?

Thanks!

Hi there!

By default, it only works for actors. If you want it to work on enemies, you have to use my Enemy Class plugin.

I can see on the code, that I can make the dynamic parameters work for enemies when using states, without the need for the Enemy Class plugin. But I will have to update it when I have time. But for now, only with my Enemy Class plugin.

Ok, thank you!

Hey!

The change is done, Enemies now should be able to use Dynamic Parameter values on states without the need for Eli Enemy Class. Thanks for the report! :)