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Hah, yeah, something special about the real vector screens and the phosphor glow and trails.

Have you seen/used VIDE for developing?  It's really the best setup and has loads of great tools too and is being actively developed itself:

I did my first game in textpad and using AS09 to compile but my new game I'm using VIDe and it really speeds the whole process up.

(my game:

Yeah, this was a notepad++, AS09 thriller. I'll keep VIDE bookmarked, it looks really handy. Especially the built-in emulator. IIRC the emulator I used was for DOS/DOSBOX, which kinda made testing a hassle. Definitely room for improvement in that setup. So thanks for the link!

Very beautiful game of yours, love the animation of the shark growing larger.