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Fun, interesting Sok variant. More levels to come? What's the optimum # of levels for a puzzle? Too many or too hard is discouraging. Too few or too easy is disappointing. Good mix of challenge and brevity here in these 5, but 10 to 15 levels would've been welcome.

Thanks! I'll add maybe some levels if I find a fun new mechanics to add to the base one but it was meant to just be a little experiment with puzzlescript for me.
There is not much more interesting to do with what's in the game right now (in term of mechanics).